ODS View Scenario/Lesson Plan Summary Page

Learning Scenario
GCSE Astronomy using iPads
Last updated 12/05/2014, by Heather Young
Language(s):
Domain: Science>Astronomy>Astronomy>Earth
Learning objectivesCognitive - Knowledge:
Factual
Conceptual
Cognitive - Process:
To remember
To understand
To apply
To think critically and creatively
Affective:
To respond and participate
Psychomotor:
To imitate and try
To perform confidentially following instructions
To perform independently, skillfully and precisely
To adapt and perform creatively
Grade & Age14-16
Grade: secondary education
Keywords/subjectGCSE Astronomy iBook iPad
Prerequisites Basic understanding of using an iPad
Difficulty Leveleasy
Duration30 Minutes
Assessment strategySelf-assessment
Learning environmentComputer-based, Video
Special needVisual, Auditive
The idea of the iBook is that sections can also be levelled to address differentiated levels and different pupils
Teaching approachBehaviourist: Programmed instruction
Cognitivist: Inquiry learning
Constructivist: Experiential learning

1 to 1 iBook learning
Files: PDF section 1 Earth. Won't load as an iBook here
CoverageEurope
Structurenetworked
Interactivity Typemixed
Interactivity Levelmedium
Semantic Densitymedium
CostUse is free of charge
CopyrightNo
Author(s)Name: Heather Young Organization: Penwortham Priory Academy Role: Assistant Head teacher

Scenario PDF File ods_title_.pdf

Engagement:Curiosity provocation

The parents and children engage in the activity, whose initial steps aim at attracting the participants’ attention by setting the context in the appropriate way, and posing initial inquiries. It should eb very hands on, interactive and fun!

Engagement: Abstract Conceptualization
No description has been added for this phase.

Game: Active Experimentation /Concrete Experience

Learners look for answers and propose explanations to the questions emerging from the activity. The adult facilitates the educational process. This can take place in school or with a parent at home. 

Reflection: Reflective Experimentation

Learners reflect on the data collected, and use their ideas to complete the activity. Students can then go on to create thier own iBooks for use by other pupils and shared over the internet.